basically, users are able to game online, but can't joint games!You must do some research on the requirements of the PS3 Online Network
*) global-in, global-out, global-total parent in /queue tree is replaced with global that is equivalent to global-total in v5;
chain=forward action=drop protocol=tcp dst-port=80 src-address=192.168.10.0/24 dst-address=192.168.10.0/24
In fact they are Mutulsan boxes... funny, you recognized them by the simple look. hhhh.nice work. Mutulsan boxes?
However, i would rather put the N connectors down.
nslookup http://www.google.com 126.96.36.199 Server: resolver1.opendns.com Address: 188.8.131.52 *** resolver1.opendns.com can't find http://www.google.com: Non-existent domain
ok, that makes sense, but that way i won't be able to see each user's true bandwidth as a queue.You can't catch the same traffic with simple queues and queue tree at the same time. If traffic is queued with simple queue then it will not reach queue tree.