FastTrack with Connection Rate

Hello guys, I have a problem with Fasttrack Connection, I think it’s not working perfect with Connection Rate “Extra”.

I want all Connections from Dst. Port 30100-30320,30280 if they have low Connection Rate 0-200k to make them Fasttrack.
The Configuration work fine to detect High Rate and Low from this port’s, but when i enable the #9 rule to make low rate → Fasttrack then and High rate connection make it Fasttrack!!!
This is the Code.

/ip firewall mangle

add action=mark-connection chain=prerouting comment=GTA_V_Conn \
    connection-mark=!Heavy_GTA_V_conn connection-rate=0-200k \
    connection-state=established,related,new new-connection-mark=GTA_V_Conn \
    passthrough=yes protocol=udp src-port=6672

add action=mark-connection chain=prerouting comment=GTA_V_Conn \
    connection-mark=!Heavy_GTA_V_conn connection-rate=0-200k \
    connection-state=established,related,new dst-port=6672,61455-61458 \
    new-connection-mark=GTA_V_Conn passthrough=yes protocol=udp

add action=mark-connection chain=prerouting comment=GTA_FiveM_Conn \
    connection-mark=!Heavy_GTA_V_conn connection-rate=0-200k \
    connection-state=established,related,new dst-port=30100-30320,30380 \
    new-connection-mark=GTA_V_Conn passthrough=yes protocol=udp

add action=mark-connection chain=prerouting comment=GTA_FiveM_Conn \
    connection-rate=0-200k connection-state=established,related,new dst-port=\
    30100-30320,30380 new-connection-mark=GTA_V_Conn packet-mark=\
    !Heavy_GTA_V_conn passthrough=yes protocol=tcp

add action=fasttrack-connection chain=prerouting comment=GTA_V_Mark \
    connection-mark=GTA_V_Conn disabled=yes

add action=mark-connection chain=prerouting comment=Heavy_GTA_V_conn \
    connection-bytes=500000-0 connection-mark=GTA_V_Conn connection-rate=\
    201k-100M new-connection-mark=Heavy_GTA_V_conn passthrough=yes

GTA_V Heavy.jpg
Untitled.jpg

Fastrack is like racing on a oval. When not fasttracked then the cars don’t pass the finish on the track because they stop every round in the pits. When fasttracked they pit only after a number of rounds for a splash and dash.

When that is the case they only go trough Mangle every so much rounds and are invisible for it as long they are on the track. Only the splash and dash are visible for Mangle.

Hello and thank you for your reply!
Could you please explain in simpler words what excactly do you want to say?
The only thing I would like to know is, whether the FastTrack and the Connection Rate run together.

They can run together but as soon fasttrack is on, plus 99% of traffic is not visible anymore for connection rate. To see something from fasttracked traffic you have those three dummy lines on top counting fasttrack traffic.