There is no help, it's how queues work. Get over it.
When ingress throughput exceeds allowed egress throughput, then traffic shaper (queue) buffers some traffic. If ingress traffic rate continues to exceed allowed egress throughput and buffers get full, some packets are dropped. Normal TCP streams automatically adjust due to ACK/NACK/window scaling process, but UDP streams don't adjust automatically (and then it depends on application to handle the packet loss). And these days most P2P protocols (e.g. bit torrent) use UDP as L4 protocol.