All – Mmerry Christmas
I have a problem when the all clients are connected across of PPPoE Tunnel connection with the Internet, the situation is:
a. Buffering when the watching video, movies, television Online and these have 720 or 1080 fps”frame per second”
b. Buffering, stop when the play with the Playstation and the game come with 480,720 or 1080 fps
Technical specification of:
RB411 + RB52Hn
PPPoE with 1480 MTU
Ethernet MTU 1500
PPPoE Rate limit: 3M x 350kbps
RB433AH + RB52Hn
Bridge: Ether1 + Wlan1
Wlan and Ether: 1500 MTU
PPPoE Clients connected: 260
MTU PPPoE Server: 1480
PPPoE Interface Ether2: 1500 MTU
Simple Queue Dynamic + Queue Tree
Mangle to make possible the QoS
When the all clients are connected they are use 35MB and 6000 connections per second.- We have the buffering, stop situation when the clients watch his/her videos, movies, tv online or when the playstation, wii, xbox are Play Online they note the buffering or slow motion on his games
The question are:
1. Why when the only have 2MB of Traffic on the PPPoE Server and the client play with his playstation not have any problem?
2. Why when the only have 2MB of Traffic on the PPPoE Server and one client watch video of 480, 720, 1080 not have any buffering problem?
The main question is how we can determinate if this problem is causes by:
a.) Mikrotik Wireless Point to Multipoint are saturated
b.) Tunning correctly the PPPoE Server and Clients tunnel
c.) Mikrotik equipment Wireless Link, RB Board “determinate what is the FPS that is through of the equipment” to relate if the buffering is causes by the the equipment is smaller to the XX MB of traffic that going through the Board.
I attach my scenery and maybe you can send me back your comments
Slow motion on the game or buffering is fault of saturated ¿how we can determinate?
Thank you and I be waiting your comments.