Good day,
I have come across a rather odd network configuration that i need some help with routing traffic.
I have attached a image of the current layout, i thinks its best if you have a look at it first as to get and idea of what i am trying to do.
Ok so an explanation of the two networks..
Network A:
the network with ip range 192.168.1.0/24 is currently setup at a students Resistance. all the computers on it have access to the internet via the hotpot if they have a login. We have a server running centos with SAMBA and a few other things on it. All computers can access one another, it is just a local network. We want to extend this network by adding on network B.
Netowrk B:
10.5.50.0/24
Now we have put up a nano station facing a block of flats, out intentions is to create a small public WUG (wireless user group) . Just for people to connect to and possibly game over it etc. I want them to have to login to a hotspot before they have access to the WUG. The RB2 will be controlling all the traffic on the WUG side.
So now I need to setup RB2 to route traffic between these two networks. But this i am not exactly sure how to do. partly because im not exactly sure what i want. I can only think to explain it as I want both networks to be able to see each other fully. But at the same time I almost want network A to be projected from network B, as there will be members of the public connecting to the WUG and after all it will be an open wireless network. And i don't want to put the local network and its users at risk. Also network B must not have internet access. But it should be able to access certain things like the dc++ server on the server and the team speak server. It should also be able to see hosted games on network A. and network A should be able to see all services and hosted games etc on network B.
If you look at my diagram you will see a red connection from rb2 to rb1 instead of rb2 to the switch. This is just a link that i was thinking might be an alternative setup.
I was thinking of maybe making the WUG upstream from network A by putting in a nat firewall between the two networks so that all computers on network A can see all the computers on network B. But the computers on network B can only access what we have allowed in the firewall. and then in the case when a LAN game is hosted on a pc in network A it should open up the NAT for clients to connect??? Or not im not entirely sure. I don't think this solution would be really what i want. Additionalty i would rather not like to change to much on RB1. i don't mind adding a route or the odd setup to point data to RB2, but i dont want to structully modify the setup of rb1 as it is using all its Ethernet interfaces..
Im sorry for my confusion but i really don't know which direction to start looking at. I would greatly appreciate it if any one could set me in the right direction or give me any suggestions. maybe ask some questions to help me clarify what i am trying to achieve.
Thanks